'ello there young one. Do you want to hear a story? The story I'ave is one that started as a myth but became much more. It is somethin' we're read about at our resting beds. The same place where our dreams pour through our minds and make real the most imaginative things. This story is about fantasy made real.

It all started in the town of Fousture. A small mining town at the far northern region of the Dimarian Empire. In the quiet town was a young man named Clyde Simsten; did you know that he was only 13 circles when magic was given to his hands? That's right, Clyde was the first man to discover magic. He lay by a creek one morn' just to rest his eyes when the water seemed to speak his name. The constant flow of the stream attracted his eye and he listened to the consistent babble at the water's edge. It was there that the reflection in the water was of a boy, but do you know what was the most peculiar thing about this event? His reflection was perfectly still, as glass. The water moved around his shape and disturbed it not. In that moment he was akin to the art of water.

That was all but ten spans ago. A crucial moment, for the study of the arcane, was set into existence by Clyde Simsten's hand. Since then the world of magic has been a house of many doors. Every day someone opens up a new room that was thought to never exist. Very few people have scraped the surface of this phenomena. And it is speculated to have existed for many years prior. Still, everyone is learning each and every day. What wonderful things might stay in wait of your future, I wonder.

This was one of those stories made real...magic! Who knew it was something that could be found and learned and taught!? We are all young students, teaching ourselves and sharing our triumphs with each other.

Some of us, however, do not take well to the arcane side of our world. For decades, science has been our overseeing master. The great ships of the sky and the impenetrable walls of the Tolt Empire are all made possible through the great minds that dreamed of something beyond. In a way, isn't that what magic is? A dream for something more.

Although science and magic have never been something sought to form together, there are those who believe in combining magic and science. These individuals are few and secluded as the Tolt Empire do not support magic or the concept therein. They are stuck in their ways and do not see the potential of combining the two. I am sure that in your era, you will behold wonders beyond what the eye has ever seen.

Even now, people with minds of wonder and eyes as large as their hearts are questioning the world around them and the stories they are told. Where did these stories come from and what truth lies inside their words?

A young boy and girl grew up in the town of Fousture and were all but ready to pursue the tale of a land lost beyond this world...this was before the woods sang a song to mourn the death of their town.

-Sullette Durim, 2010


Let me share with you how Origins works. This is an open post and ever-changing world that is designed by those who take part in it. What open post means is without any solid posting order; therefore you can post multiple times following a consecutive reply. Just note that this roleplay will focus on the actions and events following Sulette and Remus, the main characters of this story, which will be the designated flow of this roleplay. In addition to the open posting order, the land itself is unexplored and the creatures here are not set to any boundary. Origins explores the option for characters to openly interact with the land and develop it through their eyes. This story does not have to only include the events happening to Sulette and Remus. If your character desires to head off the beaten track, feel free to do so. This world wants to be explored and individual development is encouraged. Uncover lands in your own words. Tell their story. Feel free to be as interactive and influential as you want in this world. The story began in the Northern Land of Fousture, and has been moving since.


Origins is a story of the birth of magic. It is in every sense of the word a beginning. Not only for the Blood Well storyline but for characters both in Descendants and your own verse. These characters begin the story with the possibility of pursuing the dawn of magic. Which means there are not any novices or advanced earthly users of these so-called magical styles. And yet, the ability to use magic is as open as the user allows their mind. Realize that your character will not become a novice or master overnight. Prodigies and virtuosos are few in number and your character will not develop any quicker than those who have learned their power in the past year or so. Magic can fall under any category you set your mind to, but your progress will be no better than a child walking for the first time.


Science in Origins is a key component to the story. It is heavily influenced by many of the lands surrounding this roleplay and is one of the longer term aspects that bear down upon the past. However, with the birth of magic, science is changing and becoming more complex. This is a dawning of a new era in progress both for magic and science. The world is progressing at different speeds and meshing the ages. Although this story takes place in a feudal-fantasy style, there are steampunk influences as brought about by scientific growth. The elements of time are only limited by what is provided by the setting. If you decide magic is not for you, but science might be your niche then feel free to pursue this path. If it is not clear to you please speak to Creationist about any concerns you have.


The final aspect of Origins which builds into the story is a type of magic that is believed to be stronger in the regard of how it is practiced. It is believed that through ritual and the degradation of one's soul that a higher skill in magic can be achieved. Although this cannot be confirmed or denied, the result of practicing this form of magic is seen in the public eye as immoral and something to be condemned. The act of searching for a higher magic through more strenuous means than simple learning, such as soul selling and giving life for power, is classified under the dark forms of magic. If you choose this route, note that this magic is unruly and considered heinous in the public eye, especially to the Kindren Court.

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