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Application: Eyvindr

on Thu Aug 17, 2017 12:52 pm


For information about Eyvindr, go HERE
To go to the roleplay forum, go HERE
 
How to apply for Eyvindr
 
Evyindr applications are a little different from other applications in the sense that certain aspects of your character will be determined by the roll of a dice. Thankfully, here on FPRP, our forums have a built in dice roll generator. However, there is a specific way in which you can gain access to this. For this reason, when making an application for Eyvindr, please click on “Reply to Topic.” Please do not use the quick reply menu at the bottom as it possesses no way to access the dice generator. While in the “Reply to Topic” page, you will see the UI above the textbox will be slightly different from when you are on the quick reply menu. You should be able to see a symbol with a dice at the top right. If you do not see it, there should be a button that is a box with three dots like “…” This is the show more show less button, and will reveal additional menu items if they are not revealed yet. The dice generator will exist in the extended menu.
 
When you click on the button, a drop down menu will pop up with different dice types. When responding to the application below, there will be specific dice that you will apply to each section of the application. Use the appropriate dice accordingly. Do note, however. DO NOT EDIT your application. Should you edit the application, your application will be invalidated.
 
Application information is as followed:
 
Race: roll 1 D6
Magical Nature: roll 1 D6
School of magick: roll 1 D8
Magical Proficiency: roll 1 D6
Learning Type: roll 2 D6
Learning Method: roll 1 D6
Ability to Read: roll 1 D6
Cantrip: roll 1 D10
Chance for a second Cantrip: roll 1 D6
Second Cantrip:  roll 1 D10

 
Additional roll: roll 1 D6
 
Once you have applied the dice rolls for the above. Submit your application. From there, BioCollision will use the dice rolls to process the results of your application. This will provide the base information that your character will be best inherent to. Now, this does not mean that the character you make has to follow what magical nature or magical nature they rolled. But it is recommended that your character does as otherwise means you will be creating a character that will greatly struggle trying to learn any other type. However, the following results you receive are not negotiable:
 
Race
Magical Proficiency
Learning Type
Learning Method
Ability to read
Any and all Cantrips
 
With the information received from the result, you can use it to guide the character you make for this roleplay. You are not restricted to how many characters you can make in this roleplay. However, you must be an active participant in the roleplay before you will be permitted to making any additional characters. This is not a character generator for the fun of it.


Last edited by BioCollision on Wed Feb 14, 2018 4:17 pm; edited 1 time in total

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APPLYING

on Mon Feb 19, 2018 7:12 pm
Here ya go.
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APPLYING

on Mon Feb 19, 2018 7:12 pm
The member 'First Hand of Time' has done the following action : Dices roll


#1 'd6' : 2

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#2 'd6' : 1

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#3 'd8' : 3

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#4 'd6' : 4

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#5 'd6' : 6, 1

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#6 'd6' : 3

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#7 'd6' : 6

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#8 'd10' : 7

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#9 'd6' : 5

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#10 'd10' : 5

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#11 'd6' : 4

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Re: Application: Eyvindr

on Mon Feb 19, 2018 7:28 pm
First Hand of Time wrote:Here ya go.


Race: Vivisict
Magical Nature: Divine
School of Magick: Necromancy
Magical Proficiency: Beginner
Learning Type: Auditory
Learning Method: Intrapersonal
Ability to Read: Unable to read
Cantrip: Small light

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Re: Application: Eyvindr

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